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Whirlwind

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Description

They've been to three worlds in less than a day. Time isn't just running out...it's running wild.

David King is reeling from his travels through history-and the evil he's found there. The last thing he needs is his great-great-uncle Jesse's hospital-bed instructions: You can't simply do nothing. You must fix things.

David and his brother Xander's search for their abducted mother has repeatedly led them on strange and terrifying journeys as they've stepped through the portals of the creepy old house and into some of history's most turbulant moments...and confronted an unimaginably bleak vision of the future.

Now Jesse's words saddle them with an obligation to not only visit the past, but the need to rewrite it.

Fulfilling their purpose will take everything they have, both mentally and physically. But they have no choice...because everything in the past-and the future-is on the line.

Reading Guides

Reading Group Guide

  1. When David is in the dark chamber of bones (with no apparent way out), he panics and imagines the worst of outcomes. Have you ever been in a situation that seemed hopeless? Were you optimistic or pessimistic about what would happen? What did happen? What did you learn from the experience?
  2. After Dad and Xander discover his grisly "artwork," Taksidian wants to "have pie" with them. Dad thinks he's trying to find out if the Kings intend to go to the police and convince them not to. Even though Taksidian may be arrested if they do, Dad decides to wait until they've found Mom. Do you agree with his decision? Talk about a tough decision you've had to make and whether you believe you made the right choice, looking back on it now.
  3. The Kings find out the wall lights in the third-floor hallways help keep people from the past from entering the house by scaring them. Xander tells David it's like a skull-and-crossbones warning or a Viking symbol during their reign on terror. Can you think of other signs and symbols that scared people in ancient civilizations? What symbols frighten people today?
  4. David finds a portal from the Dreamhouse to Taksidian's home. Dad has always said, "There are no coincidences," so . . . How do you think Taksidian got that direct portal between the two houses? Who walled it up, and why? What's the deal with all those bones?
  5. Jesse talks about doing things simply because you were asked to, without necessarily knowing what the outcome of your doing it will be. Have you ever been asked to do something without having the reason explained? Can you think of situations in which someone would be expected to act without questioning? What kind of relationship would the doer have to have with the asker to make the situation okay?
  6. David is beginning to realize that the house, with its portals to the past, allows him to change history in ways that can save lives--and he wants to do what he can. Have you ever been in a position to make things better, even if it meant doing something scary or dangerous? What did you do? How did it turn out?
  7. Keal has known the Kings for only a few days. Still, he wants to protect them and feels "something for them that might have been love." What about the Kings do you think makes him feel this way?
  8. Xander and David like to talk before going to sleep. It's their way processing the day's events, of trying to put things in perspective and calm down. Do you have a special person in your life in whom you confide and bounce ideas off of? Is there a time of day you like to "unload" your concerns?
  9. Jesse studied history to help him understand the places the house took him, and Xander's knowledge of the Civil War helps the boys know that they changed history for the better. Do you like learning about historical events? What things in the past especially interest you? Why?
  10. The brothers follow Phemus to an ancient civilization, a place that historians debate over whether it ever existed. What do you think: was it a real place? What do you think the people there were like? (Plato describes it in his dialogues Timaeus and Critias.)

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Whirlwind, Robert Liparulo
  • Whirlwind, Robert Liparulo

Details

They've been to three worlds in less than a day. Time isn't just running out...it's running wild.

David King is reeling from his travels through history-and the evil he's found there. The last thing he needs is his great-great-uncle Jesse's hospital-bed instructions: You can't simply do nothing. You must fix things.

David and his brother Xander's search for their abducted mother has repeatedly led them on strange and terrifying journeys as they've stepped through the portals of the creepy old house and into some of history's most turbulant moments...and confronted an unimaginably bleak vision of the future.

Now Jesse's words saddle them with an obligation to not only visit the past, but the need to rewrite it.

Fulfilling their purpose will take everything they have, both mentally and physically. But they have no choice...because everything in the past-and the future-is on the line.

More Information

Length 320 Pages
Series Dreamhouse Kings
Publication Date November 30, 2010
Company
  • Thomas Nelson
ISBN-10 1595548920
ISBN-13 9781595548924
Height 8.2"
Width 5.4"